CommandGrid AI
A Unity tactics prototype with modular turn-based combat, enemy AI, and Gemini-powered natural language commands.
XR Experiments
Eye tracking, hand-shaped UIs, and dynamic hand-based menus in VR. Built with Unity, Meta XR SDK, XR Interaction Toolkit, and Blender.
Stylized Magic VFX
Stylized combat VFX built in Unity with VFX graphs, GPU-driven particles, and shaders.
Inspector-Driven Feedback System in Unity (C#)
An inspector-driven feedback system built in Unity that allows gameplay actions to be composed from modules without writing scripts per interaction.
Procedural City Generation using Motion Planning
Real-time city simulation with pedestrians, cars, and buildings. Crawler-based road network, Voronoi zoning, Perlin noise, and A* pathfinding in Unity.
Face Filters and AR Portals
AR experiences spanning mobile and web, focused on face tracking, real-time rendering, and immersive AR portals.
Interactive Applications using C++ and ImGui
A suite of desktop tools like file explorer, text editor, paint app, CSV reader, file diff viewer, function plotter unified with a customizable settings panel."
Augmented Reality Furniture App
AR app to visualize furniture in your space before purchase. Built with Unity, ARCore, ARKit, and Blender.
Architecture Visualization using Virtual Reality
Interior design and architecture in immersive VR using Unity and OpenXR
Slice-and-Shoot (VR)
VR game where players destroy cubes using a sword or pistol, with intuitive hand-tracked swinging and aiming.
Bouncy Ball
2D side-scrolling platformer. Control a red ball through levels, avoid obstacles, collect eggs.
Bird Leap(OpenGL)
A 2D computer graphics game using OpenGL.