This is a pulse-pounding first-person VR game where the objective is to destroy the cubes with the sword or the pistol present in each hand controller.
The cubes marked with the gun must be shot using the pistol, and the cubes marked with the sword must be slashed by the sword.
It is an immersive game where the player must swing his sword and aim his pistol with the hand controllers in a futuristic world-like scene.
Implementation:
The project was implemented using the Unity3D game engine, and programming was done in C#.
For modelling and texturing the scene, the popular 3D software Blender was used.
For implementing Virtual Reality in Unity, packages like OpenXR and Oculus Integration plugin.