Bouncy ball is a platformer where the player controls a red ball through many levels in a 2D side-scrolling game world. You move the ball left or right on the screen and can also make it bounce. With these controls, you have to avoid all the obstacles you'll find along the way: blocks of spikes, posts, closed doors, etc.
The ball can also become a rock to break through stone barriers or even a rubber ball to bounce higher to pass through obstacles.
Enemies come in the form of orange rotating objects with an angry face. Touching an enemy will result in the loss of life.
To beat each level, you first have to collect as many eggs as possible and open the door at the end of that level.
There is a counter that counts the number of eggs collected, and a timer tracks the time taken to finish the level.
Implementation:
The project was implemented using the Unity3D game engine, and programming was done in C#.
For designing and creating the art for the scenes, the popular 2D art software Adobe Illustrator and for animation Adobe After Effects were used.​​​​​​​